All projects

Fruit Collector.

Small pixels. Precise physics. One more level.

PUBLISHED ON GOOGLE PLAY / ANDROID

Developer: Kamdeu Yamdjeuson Neil Marshall

com.kynmmarshall.fruitcollector
Fruit Collector application screenshot
Discipline
Games
My role
Game development
Toolkit
FlutterFlameDartTiled
Project evidence

Google Play release

Game and technical details

Source repository

01 / THE PROBLEM

A reason to build.

A platformer lives or dies by how it feels. Fruit Collector explores movement, collision, progression, and readable level design within a mobile-friendly game.

02 / THE APPROACH

From idea to implementation.

Built with Flutter and the Flame engine, the game combines character animation and collision-driven gameplay with touch and keyboard controls. SharedPreferences persists progress. Game-art credits remain with their respective creators.

03 / WHAT'S INSIDE

The details matter.

  • Published on Google Play for Android
  • Five levels and four selectable characters
  • Touch and keyboard input
  • Collision, gravity, and movement systems
  • Locally saved progression

A closer look.

Fruit Collector /
NEXT PROJECTPick My Dish

WHAT'S NEXT?

Good work starts
with a conversation.

A product to build, a team to join, or an interesting problem.
I'd love to hear what you have in mind.